

These objectives are generally fun and clever role-playing-type missions typified by grin-inducing writing and a touch of the bizarre. By choosing a profession rather than a career, you receive job-related tasks on your designated workdays that you perform to earn simoleans. The most obvious way Ambitions enhances The Sims 3 is with professions. Ambitions alters the moment-to-moment gameplay in fun and refreshing ways, and Sims fanatics needing more to tinker with in their digital dollhouses will want to pick it up. None of these extras are as unexpected or game-changing as the additions made by The Sims 3's first expansion, World Adventures, but you shouldn't sell this expansion short. This expansion adds other goodies to the main game as well, from new hobbies to new public lots. Work tasks are now integrated into your sims' daily lives, sending you about town to accomplish such tasks as solving mysteries, fighting fires, and capturing ghosts. Now, with the addition of professions-as opposed to careers-you no longer need to wait patiently for your sims to return from work before you can set your evil (or altruistic) plans in motion.

In the Sims 3, you could exert minimal control, but your sims' workday tasks were hidden safely under the hood. While playing Sims games of yore, sending your little computer people off to work was a straightforward process: The carpool drove up, and you waved good-bye to your digital self, who then earned simoleans by doing unseen tasks in some unseen work environment.
